However, killing that next god is sometimes difficult if your stat multi is relatively low. Yes, you can idle away for days, but training and monuments provide only linear increases, whereas killing the next higher god will double all your stats on the next rebirth and if your stat multi is capped, that will double it again. Stat multi can be increased without limit, whereas god multi requires you to able to kill higher level gods. Both are applied as global multipliers to all four of your base stats: physical, mystic, battle and creation. Your god multi is a simple muliplicative 2x for each god you've killed in the current rebirth. Check the "other" panel for a complete list. When people say "multi" they're usually referring to the stat multiThe value of this multiplier is determined by a lot of factors. How do god multi and stat multi work? When people say 'multi' which one are they talking about?Ī. There are some legitimate reasons to do this, but in the early to middle game "don't rebirth until you see all green" is a safeish guideline.
If any of your four stats show on the rebirth page in red, that means that you haven't yet caught up to the point where your multipliers will be better after a rebirth, meaning if you rebirth early, your attributes will be lowerthan they were at the same point in training on the previous rebirth. Check either the train or fight tabs and click the weird looking red symbol in the upper right.Īfter you rebirth all your "current" training values will reset, your "after rebirth" multis will become current, and your after rebirth multis will reset to zero. These are increased in a number of ways, but in the early game your primary source of multipliers will be achievements. If you click the 'Rebirth' tab you'll see current values on the left and "after rebirth" values on the right. Multipliers that increase your current game and multipliers that increase your game after the next rebirth are computed separately. Each of your four primary stats can be increased both directly by training/using them, and increased by earning multipliers to those base values from doing various things. Rebirthing in idling to rule the gods follows a slightly different than the usual mechanic. Wait, I can LOSE stuff by rebirthing? What's with the green and red? How does this rebirth thing work?Ī. All four of these stats may also be increased by multipliers that are derived from a number of sources, some of which are not available at game start.
Creation is increased by making creations, including shadow clones. Battle is increased by defeating monsters. Note that every 500 points of training will unlock a new activity that clones can train on. Physical and Mystic are both increased by assigning shadow clones to train these stats. Creation primarily affects the rate at which you can produce clones and the creations you'll eventually unlock, and also gives a small hp boost. By middle to late game the vast majority of your damage will come from it. During the early game, Battle stat is hard to get very much of. Physical increases your hp by a lot and your damage by a little. The primary four stats are Physical, Mystic, Battle and Creation. What do the stats do and how do I increase them?Ī. Begin training shadow clones from the 'Build' screen under 'Create.' Assign clones to train from 'Train' screen under 'Physical' and 'Mystic.' Eventually you'll want to assign clones to fighting monsters and building monuments, but that won't come until later. Release date: Nov 2018 (previously in Early Access)
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